Wienermobile Toy

William Waris

The Wienermobile Project started as a lighthearted design challenge, but quickly became a valuable exercise in modeling, detailing, and rendering. What began as a fun idea turned into a deep dive into CAD form development.

Fusion 360

I modeled the Oscar Mayer Wienermobile entirely in Fusion 360 to explore form and proportion. The project gave me experience with complex curvature modeling and solid body detailing.

Skills Shown

CAD Modeling
Design for CAD & CAM Workflow
Keyshot Rendering
Poster Making

Keyshot

Once the CAD model was complete, I rendered it in KeyShot to explore lighting, material finishes, and environment reflections for a realistic presentation.

Step-by-Step Process

A short fun project to practice CAD and rendering skills

Inspiration Book
00

Inspiration and Research

Before designing the toy, I researched the history and form of the car.

01

Redesign while staying true to original

Is it a plane? Monster truck? This is when those ideas were explored.

02

CAD Modeling

The model was created in fusion 360 and designed for CNC use.

03

Wooden Toy

The model was made with maple wood.

04

Finished Toy

Painted and equiped with ketchup and mustard guns.

05

Keyshot Rendering

Keyshot was used to simulate what happens when you try to make a flying hotdog.

06

Poster and Racing

A collection of posters were created matching the Oscar Mayer brand. I am proud to say the Wienermobile placed first in racing against my classmates cars.

Keep it Oscar

Portfolio

WNR MBLE

Portfolio

Keyshot Renders

Portfolio

Racing Poster

Portfolio

Ketchup and Mustard Guns